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3 Dec 2010

ShakeItPhoto comparison

Shakeitphoto

Longtime fauxlaroid favourite ShakeItPhoto (Nick Campbell, $0.99) enjoyed a major update this past week, with full-resolution support, social sharing, and a revamped image filter being added for no extra charge. It's the last change that has sparked a little controversy in iPhone photography circles, with many users saying they prefer the old look to the new, which is best described as being brighter, bluer, and less colorful – more accurate to the state actual instant photos from the 70s and 80s would be in today.

As previously covered in this post, ShakeItPhoto vs. ShakeIt, I believe the processing of ShakeItPhoto has been broken for awhile anyway; being originally designed for the cameras of the first iPhone and iPhone 3G, it delivered its best photos before the arrival of the iPhone 3GS, which produced darker, over-contrasted results. I had hoped then that the app would be updated to compensate for the different camera module's output, but today we have a brand-new effect designed (presumably) to work best with the iPhone 4.

On the left, photos from the last version of ShakeItPhoto taken with an iPhone 3GS. On the right, the same scenes taken with the latest version running on an iPhone 4. I wish I had access to an iPhone 3G, just to show you how much better it used to be. The iPhone 4 photos were resized to match the 3GS ones.

The old version produced good results in bright daylight, but indoors and in dark places... not so much. You can look at the candy jar in the last photo to see what I mean: virtually no shadow details survive the process. I find the new effect very consistent and pleasing, but many are calling for the developer to consider adding an option to regain the old style.

Side-note: Another similar app, Instant Camera, randomly applies one of several effects when processing its Polaroid-style shots, and I hate that about it. I want consistent results, or completely unique, random results (like you see in Infinicam). I don't want one of three effects without being able to choose. Which is why Nick Campbell's other app, Cross Process, is especially well thought-out by giving users that control, should they want it.

 

26 Sep 2010

New app from Nevercenter: Infinicam

Nevercenter has finally released Infinicam, the app I've been using for a few of the last posts. The makers of Camerabag have decided to go all the way on this one: an app that creates a new random effect each time you press its button. Processing involves a mixture of color shifts, vignettes, noise, and light leaks. You can save and share your favorite generated filters, and it's pretty much guaranteed no two users are going to come up with the same library of looks.

Just $1.99 on the App Store, available now.

22 Aug 2010

Test shots from a new app

Here are some test shots taken over the last week using a new camera app I'm beta testing. Without giving anything away, I can say that it provides a variety of ways to simulate film and toy cameras, and comes from one of the most highly-regarded names in iPhone photography apps. As a user experience, it's fun and extremely simple to get into. No sliders or complicated settings, just touch gestures. There's nothing on the market quite like it, and it should be on sale within the next month.

(download)

7 Aug 2010

Shooting Photos with the iPhone 4 – What's New?

I've been a little too busy with work lately to post more, but I did get an iPhone 4 a few weeks ago when it launched here in Singapore, so I'd like to talk a little bit about that.

Every camera app I've tried has worked, with the exception of Pro HDR, which made my iPhone restart itself. It may have been caused by something else, but I haven't risked trying it again.

The sensor on this model is so much better than the one I had with the 3GS. It was almost worth upgrading for the light sensitivity alone. The following photo is a straight-from-camera panorama created with Autostitch ($2.99), from the 63rd-storey rooftop of a building in the downtown business district. With an iPhone 3GS, it would have been a black canvas peppered with faint spots of light. With the iPhone 4, it's much closer to what your eye would see.

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After that, it's trivial to boost the brightness and exposure in post-processing with little loss of quality.

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The downside of this increased sensitivity and wider dynamic range is that most camera apps won't give you the results you're accustomed to. ShakeItPhoto ($0.99) was fantastic on the original iPhone and the iPhone 3G, but started putting out darker photos with the 3GS – a quirk its creator unfortunately never addressed. On the iPhone 4, ShakeItPhoto has gone the other way: too bright and colorful, to the point where photos no longer have the vintage look the app was intended to produce.

Some app developers are realizing and reacting to this, and hopefully we'll see some updates restoring normality soon. Plastic Bullet ($1.99) received a major 1.1 update yesterday, and one of the items in the changelog noted tweaks to the processing algorithms to take the iPhone 4 camera's characteristics into consideration. That's setting a fine example, and I hope others like Camerabag, Hipstamatic, and Lo-Mob ($1.99 each) follow suit.

On the other hand, exposure enhancement tools like PerfectlyClear ($2.99) are almost unnecessary now, the exception being an extremely dark photo where the LED flash wasn't engaged – but results in such situations are bound to be terrible anyway.

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Another change is the wider field of vision with this new lens/sensor combination; some say it's equivalent to a 28mm lens in 35mm film terms. This is a welcome improvement, but I know some people love to get up close by zooming when using a proper camera, and might be tempted to use iOS4's built-in digital zoom feature. That's not such a good idea for obvious reasons, but if one must have digital zoom, the version implemented in Camera+ ($1.99) produces higher quality resampling than Apple's.

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Back to the subject of panoramas, the addition of a gyroscope has made greater stitching accuracy possible by supplying apps with precise information about the difference in camera position between captures. One app that shows this potential is You Gotta See This! ($1.99), which takes a different approach to the visual presentation of panoramas: laying down individual photos, overlapping each other, to produce a haphazard collage-look reminiscent of David Hockney's work. But using it is delightfully simple: simply stretch out your arm and pan it about to capture a complete scene – you'll see the viewfinder moving about on the inside of a spherical grid, tracking your motions directly on a 1:1 scale.

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Those are my main threads of thought concerning new camera developments with regards to the iPhone 4; I probably missed something but there's always another post around the corner. Physically, the camera body is much more comfortable to hold now while shooting in landscape. I always had to exert a little extra finger force to keep the rounded edges of the 3G/3GS firmly in hand; the flat sides now are almost effortless to hold (but the outcome is so much worse should you drop it). I got myself a Case-Mate "Tough" case, which combines a silicone inner sleeve with a textured, rubber-coated ABS outer shell, which gives much-improved grip on the phone.

9 Jun 2010

App Review: Camera+

Cameraplus_ico

Camera+ by taptaptap (aka CamPlus, CameraPlus)

Price: $2.99 (purportedly an introductory offer)
Website: http://campl.us

Go to the URL above and one of the first things you see is a chesty young woman in a low-cut tank top being promoted as the professional photographer who contributed to the design of this new photography app. It gives a cheap GoDaddy.com feel to an otherwise nicely done website and product. Watch the promotional video and the opening 20 seconds alone, with gratuitous shots of Miss Lisa Bettany bending down, leaning forward, and selling the hell out of iPhone photography, and you'll probably agree the use of sex was an intentional decision. If not on her part at the time of shooting, then at least in the process of directing and editing the piece. I don't have a problem with cleavage, but it seemed a very odd choice for a camera app ad.

Lisabettany

What it replaces

Camera+ falls into the category of camera replacement apps on the iPhone, while also stepping into the territory of all-in-one workflow apps. The first part means that you could theoretically use Camera+ as your main means of capturing images, and not Apple's barebones "Camera" app; the name itself makes so much clear. Included are some convenient niceties such as a Rule of Thirds composition grid, a 5x digital zoom slider, and a stabilized capture mode that only shoots when your hand is perfectly still. If that's all you want to do, the best app for the job is Gorillacam, which adds a burst capture mode for action scenes and a self-timer, whilst being available for the low price of free.

The second part refers to apps that act like a complete hub for the amateur photographer, and this is where Camera+ excels. It takes the photo, crops, applies lighting corrections, slaps on stylish color treatments, and adds borders before finally sending the result to Facebook/Twitter/Flickr, or an email address. Other apps in this category include Best Camera and Pro Camera. These two other options offer varying but generally superior levels of control over the editing process, but I believe Camera+ is the better choice for most people. For one thing, it takes photos really well, with barely any downtime between shots. In that regard, Best Camera is a poor camera replacement, plus it's extremely easy to ruin a good photo with its editing tools, which tend to blow out highlights and render muted scenes in garish colors. In contrast, Camera+'s post-processing effects are quite well-behaved. There's nothing you haven't seen before, eg. HDR-style lighting, "lomography" saturation and contrast, blue cross-processing tones, but they get the job done quickly and that helps reduce the temptation to fiddle, moving you on to the last step: sharing.

Good looks

It's also modeled on a visual and functional analogy that most photographers will immediately understand: the modern SLR camera. From the moment it's started up, Camera+ presents itself as a physical camera interface. There's a viewfinder, a monochromatic greenish LCD display, and a selection of "Scene" modes to choose from. Employing the latter as a means of choosing quick contrast and lighting fixes is a stroke of genius. It puts casual photographers at ease. The fake camera crudely beeps and bloops like the instrument it emulates. As a result, navigating the user interface is fun and painless, and no feature is hidden more than a few taps away (quite the improvement on some P&S camera menus, actually). Skimming through the shots you've taken (which are stored in the app itself until you decide to export them to the Camera Roll) is done by interacting with a light table metaphor. One nice touch has unedited photos sporting a sprocketed film border, while finalized shots have a clean print border.

All this fancy UI work should come as no surprise to followers of development company taptaptap. Their previous projects include the Classics ebook reader app many credit as the inspiration for iBooks' visual bookshelf (the honor actually goes to Delicious Library) and page flip animations, and a very pretty unit convertor named Convert. If there's a line between form and function, Camera+ probably overstepped it onto the form side in the name of fun. Some minor niggles: the shooting interface is geared for use in a portrait orientation, effects never vary (the Toycamera filter applies the same light leak edge to all photos, uniformly), and they can't be 'stacked' to create new variations.

A matter of trust

As one commenter over at iPhoneography.com observed, taptaptap doesn't have a stellar track record of supporting or improving their apps after launch, for example: Classics hasn't had new books added to its library for about a year. With the launch of iOS 4.0 looming, it would be bad for customers if Camera+ encounters compatibility problems and isn't updated for months. In fact, the new iPhone 4 itself will make two of Camera+'s features obsolete. 5x digital zoom will be in the new OS, while the physical flash unit and better low-light sensitivity will eliminate the need for artificial brightening.

As for that $2.99 special launch price? Take it with a pinch of salt. When Classics launched, it too went for an introductory price of $2.99, and was meant to go up to $4.99. What eventually happened was that the price varied wildly, going as low as 99c on several occasions, as the company tried out different sales tactics and experimented with the market. It's not a big deal in terms of the money, but promising early adopters a special price and then turning around to burn them can make a brand look pretty bad.

Conclusions

So, do you buy it? That depends. Can you make do with the free Gorillacam? If you're getting the new iPhone, does it seem wise to bet that the developer will update Camera+ in a timely manner to work with 5-megapixel images? Do you want fine-grained control over your editing instead of working with presets? I hate nothing more than buying an app on impulse and having it sit there on my screen, unused, taunting me and my lack of self-restraint. Thankfully, I'm so far finding Camera+ to be one I'd be happy to use on a daily basis in place of the standard Camera app. I expect to tire of it in a couple of months when I start to hit up against the ceiling of its presets; when too many photos start to look the same. Taptaptap can get around this by adding a hint of randomness to each application, the way Camerabag Desktop does with its "Reprocessing", or by simply adding new effects on a regular basis. Again, given their track record, this seems unlikely. But in the meantime I'd recommend it as a new toy to play with and maybe get some good shots out of. After all, a healthy set of limitations is sometimes the best catalyst for creativity.

 

Verdict: Recommended

Buy Camera+ in the iTunes App Store.

27 May 2010

App Update: PictureShow 2.0

Pictureshow_ico

This $1.99 app from Korea got a major free update today, going from 1.3MB to 34.3MB in size, and proportionately increasing the number of possible effect combinations. Previously, PictureShow came loaded with a small set of preset effects and the ability to add text over a photo, as well as do some basic brightness/saturation editing. The filters, with names such as Lomography, Holgagraphy and MultiExposures, were high quality but rather distinctive, and consistently so – to the point where I used them only on rare occasions to avoid having too many photos look alike.

Version 2 more than doubles the number of filters, while adding 15 frames, 5 "light effects", and 8 noise/distortion overlays, which can be combined to create hundreds of different looks. Some of the new filters are styled along the lines of popular vintage and cross-processed effects found in other apps, but they come into their own when paired with light leaks, scratches, and emulsion-style borders. To make the process of discovery fun, there's a new Shuffle button which mixes things up to give possible starting points for further tweaking in the Color Edit mode. There's also a new quick list view of all the filters; an improvement on the "swipe left through all available options" design of the original version.

In addition to email and Google Blogger export, Flickr uploads are now supported, with Twitter and Facebook promised for the v2.1 update. As before, PictureShow exports photos up to full 3GS resolution of 2048px wide.

If I'd reviewed PictureShow before today, I would have given it 3/5 at the very most. It offered a very narrow set of possibilities, reasonably well executed. With the new (and very unexpected) update, and the promise of more frame styles and variations to come, it's now coming very close to a 5/5.

Price: $1.99
Verdict: Highly recommended
Similar to: Lo-Mob, Camerabag, SwankoLab

Buy PictureShow in the iTunes App Store.
Product website 

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My first photo with the new PictureShow

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26 May 2010

App Review: Chromocam Dots

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Most photographers know what they want, even if they haven't found a way to achieve it. They know what part of a scene they'd like to capture and bring out, what effect they'd go for, if they had the means. A great photo often begins in the imagination, and the tale of whether or not it finally exists in a form that pleases the photographer comes down to knowledge, experience, and a little luck.

Many iPhone photographers use the tools available to create images that resemble what's possible with vastly different hardware. Take TiltShift Generator for example, with its wide aperture-like depth of field blurring effects, or ShakeItPhoto, which puts a kinky instant photo twist on stale digital shots.

Chromocam Dots, the first in a series of planned Chromocam apps, goes in the opposite direction. As stated in the developer's press materials, the aim here is not to emulate a look from some point along the timeline of photographic history, or to recreate an effect from professional-level equipment. Chromocam Dots was made to establish an entirely new art form of its own. The look it generates – a melding of photoreality with solid color circles that looks like an offshoot of pointillism – has little in common with what we expect from an app in the "Photography" category.

The methods by which you create and interact with these compositions are organic and intuitive. After taking a photo, you may adjust parameters such as the size and color intensity of the dots, and the speed at which they generate. Press go, and the photo begins to morph. In reality, the changed photo is created as a layer atop the original, and you can fade the opacity of the dots in and out, brighter and darker, by swiping your finger across the entire screen. Shake the iPhone, and the random process begins anew.

In conclusion, Chromocam Dots is a brave move from developer Dan Lipert, and quite unlike anything yet seen on the App Store. My guess is that he built it to fill a personal need, to bring into reality a look that began in his imagination, and for which the tools did not yet exist. The question is only whether other photographers will see value in his creation, and have multicolored dots in mind when they next compose a shot with their iPhones.

Price: $0.99

Buy Chromocam Dots in the iTunes App Store.
Product website: www.chomocam.com 

(download)

14 Apr 2010

Name change: ClassicPOLA ➟ ClassicINSTA

Just a quick note to say that Korean developer misskiwi's upcoming fauxlaroid app, ClassicPOLA, has been rejected by Apple for bearing a name too similar to the copyrighted Polaroid brand. It has been renamed ClassicINSTA and is now awaiting approval.

The Classic series of camera apps so far comprises ClassicPAN, ClassicSAMP, and ClassicTOY. At worst, the new instant camera app will just be applying the same set of 10 or so filters that misskiwi has used so far in her apps, albeit with a square format and a variety of vintage paper borders. I'm hoping that some extra niceties will make their way into the final product, such as scratches, emulsion artifacts, water damage, blurring, and so on.

8 Apr 2010

App Review: SwankoLab and Film Lab

(download)

For all the progress we've made in the field of digital photography, improving even the cheapest optics and sensors to the point that they can now be found in every cellphone, capable of capturing clear and useful images with a minimum of user interference, most of us still yearn for the look of film. The mistakes, the hassle, the "natural" looking grain as opposed to speckled noise, and above all, that randomness befitting of a living organism – born of imperceptible changes in the air, the degradation of rubber seals, the inconsistency of a lab experiment performed with contaminated chemicals.

Film is romantic the way vinyl records are romantic. It's a sloppy, fragile art based on primitive science that shouldn't work, but does, and in doing so reminds us of ourselves.

This week, two new photography apps appeared on the scene with promises to restore some of that charm to our altogether too-easy, too-sterile way of seeing photography in the age of the iPhone. They aren't the first to try, but they might be the closest to success yet.

SwankoLab is Synthetic Corp's followup to the bestselling Hipstamatic, another camera app with retro sensibilities. Where their first effort controversially forced users to embrace the philosophy of shooting on film (one could only take photos for processing, not import existing ones), experimentation is the key experience this time around. Modeled after a darkroom metaphor, SwankoLab has you mixing development chemicals in a metal basin, soaking your prints while the software churns behind the scenes, and then hanging them up on a clothesline for display. The photos, too, are excellent approximations of film captures: alternately rich, colorful, faded, and unusual.

As noted in my preview, this approach aims to distance us from what we're really doing: applying artificial alterations to digital photographs. It's never completely clear what adding any two chemicals will produce; add a third and all bets are off. Most importantly, where one would normally move a slider and be able to observe the changes immediately in a modern editor, SwankoLab makes you wait. Experimentation is bound to the process of developing every frame again from scratch – the ambient sounds of the darkroom's flickering lamp and sloshing fluids are a funeral dirge for instant gratification. To make matters even more unpredictable, the order in which chemicals are introduced into the mix affects results, giving rise to thousands of possible combinations. It's a process more akin to alchemy than arithmetic.

Film Lab is the antithesis of SwankoLab's deliberately-paced paean to film processing. Its user interface has no metaphors tracing back to the roots of film; the only ones on display are the software conventions created with the desktop computer: pop-up menus, scroll bars, and buttons. These are implemented without too much thought, as scrolling sideways through all 76 effects is less than ideal, but for the most part it works as you would expect. In a way, it's a relief to encounter this more modern program after having spent some time in the other virtual darkroom. Suddenly, the immediacy of its effect previews, and the overall feeling of control that it offers, strikes you as a thing not to be taken for granted.

Film Lab contains over 70 preset film looks, many of them named after actual film issues from brands like Ilford, Kodak, AGFA, and Fuji. I can appreciate that the developer took the time to study these and create a one-push system to emulate them, but one shouldn't rely on their accuracy. Like doing a vocal impression of a celebrity, this reduces each film to a caricature where certain features are exaggerated. Still, most are very attractive and can do wonders when paired with a good photo. In addition to the ready-made presets, Film Lab also allows for brightness/contrast/color/sharpness adjustments, making it more of a complete solution for 'fixing' a poor shot.

At $1.99, SwankoLab is an easy purchase. Offering a unique take on photo editing, anyone with an interest in photography would do well to try it out. An additional in-app purchase of $1.99 expands the range of chemicals from eight to 17. Comparing SwankoLab's total cost of ownership to Film Lab's 99c price tag makes the latter sound like a bargain, which it is.

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Buy SwankoLab in the iTunes App Store.

Buy Film Lab in the iTunes App Store.

7 Apr 2010

SwankoLab now on sale

As promised, it's early April and SwankoLab just hit the App Store about half an hour ago for US$1.99 [iTunes].

The app is slicker than a pimp's Jheri curl and surprisingly more flexible. Where Synthetic Corp's previous app, Hipstamatic, was limited by the combination of one lens + one film type + one flash, SwankoLab looks set to produce thousands of possible combinations from its eight basic operations (called "chemicals"). Add another $1.99, and the number of chemicals goes up to 17. Because the order in which these are applied has an impact on the final result, far more variation is possible.

We'll have a full review up in time, but this looks very promising right now and we have no problems recommending it at the low price.

PocketPlastic's Posterous

Photography, news, and reviews of iPhone imaging apps, as well as overpriced plastic toy cameras such as those produced by companies such as Superheadz, Vistaquest, and Lomography (Lomographische AG). Send your questions and press releases to contact@pocketplastic.com.

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Written by Brandon Lee.

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